Build Capital Quest for CoCo 3 with maps and emulator tests
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import sys,json,base64,uuid,os
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from pathlib import Path
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sys.path.insert(0,str(Path(__file__).resolve().parents[1]/'tools'))
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from vcc_mcp import VCC
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v=VCC(os.environ['VCC_GRANT'])
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def call(n,a={}):
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r=v.call(n,a)
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if r.get('isError'):raise RuntimeError(r)
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return r
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def capture(run,name):
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r=v.request('tools/call',{'name':'capture_playtest','arguments':{'run_id':run}})
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meta={}
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for c in r['content']:
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if c['type']=='image':(Path(os.environ['CAPITAL_TEST_EVIDENCE'])/(name+'.png')).write_bytes(base64.b64decode(c['data']))
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if c['type']=='text':meta=json.loads(c['text'])
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(Path(os.environ['CAPITAL_TEST_EVIDENCE'])/(name+'.json')).write_text(json.dumps(meta,indent=2));return meta
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def inp(run,steps):return call('playtest_input',{'run_id':run,'request_id':str(uuid.uuid4()),'steps':steps})
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def key(run,k,hold=8,settle=250):return inp(run,[{'keys':[k],'fields':hold},{'keys':[],'fields':settle}])
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