Build Capital Quest for CoCo 3 with maps and emulator tests
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# Public VCC Plus MCP workflow
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The project was connected using C Development → Assistant → Use Project
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Makefile + Allow Disposable Playtests → Save Private Connection. Grants stayed
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outside the checkout. `tools/vcc_mcp.py` is a normal STDIO JSON-RPC client for
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`/Applications/VCC Plus.app/Contents/Helpers/vcc-mcp --grant FILE`; it does not
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use a private bridge or debugger memory/register writes.
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Live tools were discovered with `tools/list`, followed by `get_capabilities`.
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Builds used advertised `disk` actions and `Test`/`Release` configurations.
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`start_playtest` booted exact artifact disks on isolated 512 KB MC6809 workers.
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Every simulated press used `playtest_input` physical-key plans with separate
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release fields. `capture_playtest` supplied the actual 640×480 framebuffer.
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PNG pixels were decoded at the game's 320×192 coordinates. Text was matched
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against the font bytes in the corresponding linked build, so checks observed
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what the guest drew, rather than trusting host quiz variables. Selected-state
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pixels were also checked against each state's drawing mask.
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VCC Plus protects the approved recipe and source revision. After changing
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recipe/support inputs, export a fresh connection. Put captures and test logs
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outside the watched project until a run finishes: adding files can advance
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the project revision and end its test run. Every intended input needs a fresh
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request ID; only identical retries reuse one.
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## Limitations and reusable improvements
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The public playtest key enum omits **period** and other punctuation. `St Paul`
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and mixed-case answers were played in the guest; `St. Paul` was verified by
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the shared C logic tests. A reusable improvement is to expose the remaining
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physical CoCo punctuation keys (or a documented ASCII-to-key-chord input tool)
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with the same field bounds and idempotency receipts.
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The approved custom-Make build receipt did not advertise verified C/function
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stop lists. A general pause followed by `get_debug_snapshot` returned
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`verified_pause_required`. No memory was guessed or modified to work around
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that refusal. Gameplay checks used framebuffer captures and ordinary inputs.
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A reusable improvement is to expose the native workbench's verified C mapping
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and shared globals in custom-Make artifact receipts, or document a public
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manifest schema for ordinary, non-banked binaries.
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These limits do not prevent building or playing the complete quiz. They limit
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the automated punctuation and source-debug inspection coverage described in
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TESTING.md. The user's original machine, disks and tape were preserved.
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